Module pyboy.utils
Expand source code
#
# License: See LICENSE.md file
# GitHub: https://github.com/Baekalfen/PyBoy
#
__all__ = [
"WindowEvent",
"dec_to_bcd",
"bcd_to_dec",
"PyBoyException",
"PyBoyInternalError",
"PyBoyAssertException",
"PyBoyOutOfBoundsException",
"PyBoyNotImplementedException",
"PyBoyInvalidInputException",
"PyBoyDependencyError",
"PyBoyFeatureDisabledError",
"AccessError",
"PillowImportError",
"SoundEnabledError",
]
STATE_VERSION = 14
class PyBoyException(Exception):
"""
Custom exception class for PyBoy-related errors.
This exception is raised for errors specific to the PyBoy emulator.
"""
pass
class PyBoyInternalError(PyBoyException):
"""
Exception raised for internal errors in the PyBoy emulator.
This exception is used to indicate errors that occur within the PyBoy
emulator that are not expected to be encountered by the end user.
"""
pass
class PyBoyAssertException(PyBoyException):
"""
Exception is used to indicate assertion errors that occur within the PyBoy emulator.
"""
pass
class PyBoyOutOfBoundsException(PyBoyException):
"""
Exception raised for errors when an operation exceeds array or integer bounds in PyBoy.
"""
pass
class PyBoyNotImplementedException(PyBoyException):
"""
Exception raised for methods that are not yet implemented in a base class.
"""
pass
class PyBoyInvalidInputException(PyBoyException):
"""
Exception is used to indicate that an invalid input has been provided to a PyBoy function or method.
"""
pass
class PyBoyDependencyError(PyBoyException):
"""
Exception raised for errors related to missing dependencies in PyBoy.
"""
pass
class PyBoyFeatureDisabledError(PyBoyException):
"""
Exception raised when the user requests a feature that has been disabled.
"""
pass
class AccessError:
"""
Base class that replaces an optional feature. Whenever this object is accessed,
it raises a predefined exception. I.e. on missing dependencies etc.
"""
_exception_type = PyBoyException
_exception_message = "Access Error"
def __bool__(self):
return False
def __getattribute__(self, name):
if name in ("_exception_type", "_exception_message"):
return super().__getattribute__(name)
raise self._exception_type(self._exception_message)
def __setattribute__(self, *args):
raise self._exception_type(self._exception_message)
def __getitem__(self, *args):
raise self._exception_type(self._exception_message)
def __setitem__(self, *args):
raise self._exception_type(self._exception_message)
class PillowImportError(AccessError):
"""
Exception raised when the Pillow library is not found.
"""
_exception_type = PyBoyDependencyError
_exception_message = "Missing depencency Pillow!"
class SoundEnabledError(AccessError):
"""
Exception raised when the user requests a feature in the sound module that has been disabled.
"""
_exception_type = PyBoyFeatureDisabledError
_exception_message = "Sound is not enabled!"
try:
from cython import compiled
cython_compiled = compiled
except ImportError:
cython_compiled = False
##############################################################
# Buffer classes
class IntIOInterface:
def __init__(self, buf):
pass
def write(self, byte):
raise PyBoyNotImplementedException("Not implemented!")
def write_64bit(self, value):
self.write(value & 0xFF)
self.write((value >> 8) & 0xFF)
self.write((value >> 16) & 0xFF)
self.write((value >> 24) & 0xFF)
self.write((value >> 32) & 0xFF)
self.write((value >> 40) & 0xFF)
self.write((value >> 48) & 0xFF)
self.write((value >> 56) & 0xFF)
def read_64bit(self):
a = self.read()
b = self.read()
c = self.read()
d = self.read()
e = self.read()
f = self.read()
g = self.read()
h = self.read()
return a | (b << 8) | (c << 16) | (d << 24) | (e << 32) | (f << 40) | (g << 48) | (h << 56)
def write_32bit(self, value):
self.write(value & 0xFF)
self.write((value >> 8) & 0xFF)
self.write((value >> 16) & 0xFF)
self.write((value >> 24) & 0xFF)
def read_32bit(self):
a = self.read()
b = self.read()
c = self.read()
d = self.read()
return int(a | (b << 8) | (c << 16) | (d << 24))
def write_16bit(self, value):
self.write(value & 0xFF)
self.write((value >> 8) & 0xFF)
def read_16bit(self):
a = self.read()
b = self.read()
return int(a | (b << 8))
def read(self):
raise PyBoyNotImplementedException("Not implemented!")
def seek(self, pos):
raise PyBoyNotImplementedException("Not implemented!")
def flush(self):
raise PyBoyNotImplementedException("Not implemented!")
def new(self):
raise PyBoyNotImplementedException("Not implemented!")
def commit(self):
raise PyBoyNotImplementedException("Not implemented!")
def seek_frame(self, _):
raise PyBoyNotImplementedException("Not implemented!")
def tell(self):
raise PyBoyNotImplementedException("Not implemented!")
class IntIOWrapper(IntIOInterface):
"""
Wraps a file-like object to allow writing integers to it.
This allows for higher performance, when writing to a memory map in rewind.
"""
def __init__(self, buf):
self.buffer = buf
def write(self, byte):
if not isinstance(byte, int):
raise PyBoyAssertException("Input has to be of type 'int'")
if not (0 <= byte <= 0xFF):
raise PyBoyOutOfBoundsException("Input has to be positive and less than or equal to 255")
return self.buffer.write(byte.to_bytes(1, "little"))
def read(self):
data = self.buffer.read(1)
if not (len(data) == 1):
raise PyBoyAssertException("No data")
return ord(data)
def seek(self, pos):
self.buffer.seek(pos)
def flush(self):
self.buffer.flush()
def tell(self):
return self.buffer.tell()
##############################################################
# Misc
# NOTE: Legacy function. Use look-up table in Renderer
def color_code(byte1, byte2, offset):
"""Convert 2 bytes into color code at a given offset.
The colors are 2 bit and are found like this:
Color of the first pixel is 0b10
| Color of the second pixel is 0b01
v v
1 0 0 1 0 0 0 1 <- byte1
0 1 1 1 1 1 0 0 <- byte2
"""
return (((byte2 >> (offset)) & 0b1) << 1) + ((byte1 >> (offset)) & 0b1)
if not cython_compiled:
exec(
"""
from math import ceil
def double_to_uint64_ceil(val):
return ceil(val)
"""
)
##############################################################
# Window Events
# Temporarily placed here to not be exposed on public API
class WindowEvent:
"""
All supported events can be found in the class description below.
It can be used as follows:
```python
>>> from pyboy.utils import WindowEvent
>>> pyboy.send_input(WindowEvent.PAUSE)
```
Just for button presses, it might be easier to use: `pyboy.PyBoy.button`,
`pyboy.PyBoy.button_press` and `pyboy.PyBoy.button_release`.
"""
# ONLY ADD NEW EVENTS AT THE END OF THE LIST!
# Otherwise, it will break replays, which depend on the id of the event
(
QUIT,
PRESS_ARROW_UP,
PRESS_ARROW_DOWN,
PRESS_ARROW_RIGHT,
PRESS_ARROW_LEFT,
PRESS_BUTTON_A,
PRESS_BUTTON_B,
PRESS_BUTTON_SELECT,
PRESS_BUTTON_START,
RELEASE_ARROW_UP,
RELEASE_ARROW_DOWN,
RELEASE_ARROW_RIGHT,
RELEASE_ARROW_LEFT,
RELEASE_BUTTON_A,
RELEASE_BUTTON_B,
RELEASE_BUTTON_SELECT,
RELEASE_BUTTON_START,
_INTERNAL_TOGGLE_DEBUG,
PRESS_SPEED_UP,
RELEASE_SPEED_UP,
STATE_SAVE,
STATE_LOAD,
PASS,
SCREEN_RECORDING_TOGGLE,
PAUSE,
UNPAUSE,
PAUSE_TOGGLE,
PRESS_REWIND_BACK,
PRESS_REWIND_FORWARD,
RELEASE_REWIND_BACK,
RELEASE_REWIND_FORWARD,
WINDOW_FOCUS,
WINDOW_UNFOCUS,
_INTERNAL_RENDERER_FLUSH,
_INTERNAL_MOUSE,
_INTERNAL_MARK_TILE,
SCREENSHOT_RECORD,
DEBUG_MEMORY_SCROLL_DOWN,
DEBUG_MEMORY_SCROLL_UP,
MOD_SHIFT_ON,
MOD_SHIFT_OFF,
FULL_SCREEN_TOGGLE,
) = range(42)
def __init__(self, event):
self.event = event
def __eq__(self, x):
if isinstance(x, int):
return self.event == x
else:
return self.event == x.event
def __int__(self):
return self.event
def __str__(self):
return (
"QUIT",
"PRESS_ARROW_UP",
"PRESS_ARROW_DOWN",
"PRESS_ARROW_RIGHT",
"PRESS_ARROW_LEFT",
"PRESS_BUTTON_A",
"PRESS_BUTTON_B",
"PRESS_BUTTON_SELECT",
"PRESS_BUTTON_START",
"RELEASE_ARROW_UP",
"RELEASE_ARROW_DOWN",
"RELEASE_ARROW_RIGHT",
"RELEASE_ARROW_LEFT",
"RELEASE_BUTTON_A",
"RELEASE_BUTTON_B",
"RELEASE_BUTTON_SELECT",
"RELEASE_BUTTON_START",
"_INTERNAL_TOGGLE_DEBUG",
"PRESS_SPEED_UP",
"RELEASE_SPEED_UP",
"STATE_SAVE",
"STATE_LOAD",
"PASS",
"SCREEN_RECORDING_TOGGLE",
"PAUSE",
"UNPAUSE",
"PAUSE_TOGGLE",
"PRESS_REWIND_BACK",
"PRESS_REWIND_FORWARD",
"RELEASE_REWIND_BACK",
"RELEASE_REWIND_FORWARD",
"WINDOW_FOCUS",
"WINDOW_UNFOCUS",
"_INTERNAL_RENDERER_FLUSH",
"_INTERNAL_MOUSE",
"_INTERNAL_MARK_TILE",
"SCREENSHOT_RECORD",
"DEBUG_MEMORY_SCROLL_DOWN",
"DEBUG_MEMORY_SCROLL_UP",
"MOD_SHIFT_ON",
"MOD_SHIFT_OFF",
"FULL_SCREEN_TOGGLE",
)[self.event]
class WindowEventMouse(WindowEvent):
def __init__(
self, *args, window_id=-1, mouse_x=-1, mouse_y=-1, mouse_scroll_x=-1, mouse_scroll_y=-1, mouse_button=-1
):
super().__init__(*args)
self.window_id = window_id
self.mouse_x = mouse_x
self.mouse_y = mouse_y
self.mouse_scroll_x = mouse_scroll_x
self.mouse_scroll_y = mouse_scroll_y
self.mouse_button = mouse_button
def _dec_to_bcd(bytes):
bcd_result = []
for b in bytes:
tens = (b // 10) << 4
ones = b % 10
bcd_result.append(tens | ones)
return bcd_result
def _bcd_to_dec(bytes):
dec_results = []
for b in bytes:
tens = (b >> 4) * 10
ones = b & 0x0F
dec_results.append(tens + ones)
return dec_results
def dec_to_bcd(value, byte_width=1, byteorder="little"):
"""
Converts a decimal value to Binary Coded Decimal (BCD).
Args:
value (int): The integer value to convert.
byte_width (int): The number of bytes to consider for each value.
byteorder (str): The endian type to use. This is only used for 16-bit values and higher. See [int.from_bytes](https://docs.python.org/3/library/stdtypes.html#int.from_bytes) for more details.
Example:
```python
>>> from pyboy.utils import dec_to_bcd
>>> f"{dec_to_bcd(30):08b}"
'00110000'
>>> f"{dec_to_bcd(32):08b}"
'00110010'
```
Returns:
int: The BCD equivalent of the decimal value.
"""
bcd_result = []
for _ in range(byte_width):
tens = ((value % 100) // 10) << 4
units = value % 10
bcd_byte = (tens | units) & 0xFF
bcd_result.append(bcd_byte)
value //= 100
return int.from_bytes(bcd_result, byteorder)
def bcd_to_dec(value, byte_width=1, byteorder="little"):
"""
Converts a Binary Coded Decimal (BCD) value to decimal.
Args:
value (int): The BCD value to convert.
byte_width (int): The number of bytes to consider for each value.
byteorder (str): The endian type to use. This is only used for 16-bit values and higher. See [int.to_bytes](https://docs.python.org/3/library/stdtypes.html#int.to_bytes) for more details.
Example:
```python
>>> from pyboy.utils import bcd_to_dec
>>> bcd_to_dec(0b00110000)
30
>>> bcd_to_dec(0b00110010)
32
```
Returns:
int: The decimal equivalent of the BCD value.
"""
decimal_value = 0
multiplier = 1
bcd_bytes = value.to_bytes(byte_width, byteorder)
for bcd_byte in bcd_bytes:
decimal_value += ((bcd_byte >> 4) * 10 + (bcd_byte & 0x0F)) * multiplier
multiplier *= 100
return decimal_value
Functions
def dec_to_bcd(value, byte_width=1, byteorder='little')
-
Converts a decimal value to Binary Coded Decimal (BCD).
Args
value
:int
- The integer value to convert.
byte_width
:int
- The number of bytes to consider for each value.
byteorder
:str
- The endian type to use. This is only used for 16-bit values and higher. See int.from_bytes for more details.
Example:
>>> from pyboy.utils import dec_to_bcd >>> f"{dec_to_bcd(30):08b}" '00110000' >>> f"{dec_to_bcd(32):08b}" '00110010'
Returns
int
- The BCD equivalent of the decimal value.
Expand source code
def dec_to_bcd(value, byte_width=1, byteorder="little"): """ Converts a decimal value to Binary Coded Decimal (BCD). Args: value (int): The integer value to convert. byte_width (int): The number of bytes to consider for each value. byteorder (str): The endian type to use. This is only used for 16-bit values and higher. See [int.from_bytes](https://docs.python.org/3/library/stdtypes.html#int.from_bytes) for more details. Example: ```python >>> from pyboy.utils import dec_to_bcd >>> f"{dec_to_bcd(30):08b}" '00110000' >>> f"{dec_to_bcd(32):08b}" '00110010' ``` Returns: int: The BCD equivalent of the decimal value. """ bcd_result = [] for _ in range(byte_width): tens = ((value % 100) // 10) << 4 units = value % 10 bcd_byte = (tens | units) & 0xFF bcd_result.append(bcd_byte) value //= 100 return int.from_bytes(bcd_result, byteorder)
def bcd_to_dec(value, byte_width=1, byteorder='little')
-
Converts a Binary Coded Decimal (BCD) value to decimal.
Args
value
:int
- The BCD value to convert.
byte_width
:int
- The number of bytes to consider for each value.
byteorder
:str
- The endian type to use. This is only used for 16-bit values and higher. See int.to_bytes for more details.
Example:
>>> from pyboy.utils import bcd_to_dec >>> bcd_to_dec(0b00110000) 30 >>> bcd_to_dec(0b00110010) 32
Returns
int
- The decimal equivalent of the BCD value.
Expand source code
def bcd_to_dec(value, byte_width=1, byteorder="little"): """ Converts a Binary Coded Decimal (BCD) value to decimal. Args: value (int): The BCD value to convert. byte_width (int): The number of bytes to consider for each value. byteorder (str): The endian type to use. This is only used for 16-bit values and higher. See [int.to_bytes](https://docs.python.org/3/library/stdtypes.html#int.to_bytes) for more details. Example: ```python >>> from pyboy.utils import bcd_to_dec >>> bcd_to_dec(0b00110000) 30 >>> bcd_to_dec(0b00110010) 32 ``` Returns: int: The decimal equivalent of the BCD value. """ decimal_value = 0 multiplier = 1 bcd_bytes = value.to_bytes(byte_width, byteorder) for bcd_byte in bcd_bytes: decimal_value += ((bcd_byte >> 4) * 10 + (bcd_byte & 0x0F)) * multiplier multiplier *= 100 return decimal_value
Classes
class WindowEvent (event)
-
All supported events can be found in the class description below.
It can be used as follows:
>>> from pyboy.utils import WindowEvent >>> pyboy.send_input(WindowEvent.PAUSE)
Just for button presses, it might be easier to use:
PyBoy.button()
,PyBoy.button_press()
andPyBoy.button_release()
.Expand source code
class WindowEvent: """ All supported events can be found in the class description below. It can be used as follows: ```python >>> from pyboy.utils import WindowEvent >>> pyboy.send_input(WindowEvent.PAUSE) ``` Just for button presses, it might be easier to use: `pyboy.PyBoy.button`, `pyboy.PyBoy.button_press` and `pyboy.PyBoy.button_release`. """ # ONLY ADD NEW EVENTS AT THE END OF THE LIST! # Otherwise, it will break replays, which depend on the id of the event ( QUIT, PRESS_ARROW_UP, PRESS_ARROW_DOWN, PRESS_ARROW_RIGHT, PRESS_ARROW_LEFT, PRESS_BUTTON_A, PRESS_BUTTON_B, PRESS_BUTTON_SELECT, PRESS_BUTTON_START, RELEASE_ARROW_UP, RELEASE_ARROW_DOWN, RELEASE_ARROW_RIGHT, RELEASE_ARROW_LEFT, RELEASE_BUTTON_A, RELEASE_BUTTON_B, RELEASE_BUTTON_SELECT, RELEASE_BUTTON_START, _INTERNAL_TOGGLE_DEBUG, PRESS_SPEED_UP, RELEASE_SPEED_UP, STATE_SAVE, STATE_LOAD, PASS, SCREEN_RECORDING_TOGGLE, PAUSE, UNPAUSE, PAUSE_TOGGLE, PRESS_REWIND_BACK, PRESS_REWIND_FORWARD, RELEASE_REWIND_BACK, RELEASE_REWIND_FORWARD, WINDOW_FOCUS, WINDOW_UNFOCUS, _INTERNAL_RENDERER_FLUSH, _INTERNAL_MOUSE, _INTERNAL_MARK_TILE, SCREENSHOT_RECORD, DEBUG_MEMORY_SCROLL_DOWN, DEBUG_MEMORY_SCROLL_UP, MOD_SHIFT_ON, MOD_SHIFT_OFF, FULL_SCREEN_TOGGLE, ) = range(42) def __init__(self, event): self.event = event def __eq__(self, x): if isinstance(x, int): return self.event == x else: return self.event == x.event def __int__(self): return self.event def __str__(self): return ( "QUIT", "PRESS_ARROW_UP", "PRESS_ARROW_DOWN", "PRESS_ARROW_RIGHT", "PRESS_ARROW_LEFT", "PRESS_BUTTON_A", "PRESS_BUTTON_B", "PRESS_BUTTON_SELECT", "PRESS_BUTTON_START", "RELEASE_ARROW_UP", "RELEASE_ARROW_DOWN", "RELEASE_ARROW_RIGHT", "RELEASE_ARROW_LEFT", "RELEASE_BUTTON_A", "RELEASE_BUTTON_B", "RELEASE_BUTTON_SELECT", "RELEASE_BUTTON_START", "_INTERNAL_TOGGLE_DEBUG", "PRESS_SPEED_UP", "RELEASE_SPEED_UP", "STATE_SAVE", "STATE_LOAD", "PASS", "SCREEN_RECORDING_TOGGLE", "PAUSE", "UNPAUSE", "PAUSE_TOGGLE", "PRESS_REWIND_BACK", "PRESS_REWIND_FORWARD", "RELEASE_REWIND_BACK", "RELEASE_REWIND_FORWARD", "WINDOW_FOCUS", "WINDOW_UNFOCUS", "_INTERNAL_RENDERER_FLUSH", "_INTERNAL_MOUSE", "_INTERNAL_MARK_TILE", "SCREENSHOT_RECORD", "DEBUG_MEMORY_SCROLL_DOWN", "DEBUG_MEMORY_SCROLL_UP", "MOD_SHIFT_ON", "MOD_SHIFT_OFF", "FULL_SCREEN_TOGGLE", )[self.event]
Subclasses
- pyboy.utils.WindowEventMouse
Class variables
var QUIT
var PRESS_ARROW_UP
var PRESS_ARROW_DOWN
var PRESS_ARROW_RIGHT
var PRESS_ARROW_LEFT
var PRESS_BUTTON_A
var PRESS_BUTTON_B
var PRESS_BUTTON_SELECT
var PRESS_BUTTON_START
var RELEASE_ARROW_UP
var RELEASE_ARROW_DOWN
var RELEASE_ARROW_RIGHT
var RELEASE_ARROW_LEFT
var RELEASE_BUTTON_A
var RELEASE_BUTTON_B
var RELEASE_BUTTON_SELECT
var RELEASE_BUTTON_START
var PRESS_SPEED_UP
var RELEASE_SPEED_UP
var STATE_SAVE
var STATE_LOAD
var PASS
var SCREEN_RECORDING_TOGGLE
var PAUSE
var UNPAUSE
var PAUSE_TOGGLE
var PRESS_REWIND_BACK
var PRESS_REWIND_FORWARD
var RELEASE_REWIND_BACK
var RELEASE_REWIND_FORWARD
var WINDOW_FOCUS
var WINDOW_UNFOCUS
var SCREENSHOT_RECORD
var DEBUG_MEMORY_SCROLL_DOWN
var DEBUG_MEMORY_SCROLL_UP
var MOD_SHIFT_ON
var MOD_SHIFT_OFF
var FULL_SCREEN_TOGGLE
class PyBoyException (*args, **kwargs)
-
Custom exception class for PyBoy-related errors.
This exception is raised for errors specific to the PyBoy emulator.
Expand source code
class PyBoyException(Exception): """ Custom exception class for PyBoy-related errors. This exception is raised for errors specific to the PyBoy emulator. """ pass
Ancestors
- builtins.Exception
- builtins.BaseException
Subclasses
class PyBoyInternalError (*args, **kwargs)
-
Exception raised for internal errors in the PyBoy emulator.
This exception is used to indicate errors that occur within the PyBoy emulator that are not expected to be encountered by the end user.
Expand source code
class PyBoyInternalError(PyBoyException): """ Exception raised for internal errors in the PyBoy emulator. This exception is used to indicate errors that occur within the PyBoy emulator that are not expected to be encountered by the end user. """ pass
Ancestors
- PyBoyException
- builtins.Exception
- builtins.BaseException
class PyBoyAssertException (*args, **kwargs)
-
Exception is used to indicate assertion errors that occur within the PyBoy emulator.
Expand source code
class PyBoyAssertException(PyBoyException): """ Exception is used to indicate assertion errors that occur within the PyBoy emulator. """ pass
Ancestors
- PyBoyException
- builtins.Exception
- builtins.BaseException
class PyBoyOutOfBoundsException (*args, **kwargs)
-
Exception raised for errors when an operation exceeds array or integer bounds in PyBoy.
Expand source code
class PyBoyOutOfBoundsException(PyBoyException): """ Exception raised for errors when an operation exceeds array or integer bounds in PyBoy. """ pass
Ancestors
- PyBoyException
- builtins.Exception
- builtins.BaseException
class PyBoyNotImplementedException (*args, **kwargs)
-
Exception raised for methods that are not yet implemented in a base class.
Expand source code
class PyBoyNotImplementedException(PyBoyException): """ Exception raised for methods that are not yet implemented in a base class. """ pass
Ancestors
- PyBoyException
- builtins.Exception
- builtins.BaseException
class PyBoyInvalidInputException (*args, **kwargs)
-
Exception is used to indicate that an invalid input has been provided to a PyBoy function or method.
Expand source code
class PyBoyInvalidInputException(PyBoyException): """ Exception is used to indicate that an invalid input has been provided to a PyBoy function or method. """ pass
Ancestors
- PyBoyException
- builtins.Exception
- builtins.BaseException
class PyBoyDependencyError (*args, **kwargs)
-
Exception raised for errors related to missing dependencies in PyBoy.
Expand source code
class PyBoyDependencyError(PyBoyException): """ Exception raised for errors related to missing dependencies in PyBoy. """ pass
Ancestors
- PyBoyException
- builtins.Exception
- builtins.BaseException
class PyBoyFeatureDisabledError (*args, **kwargs)
-
Exception raised when the user requests a feature that has been disabled.
Expand source code
class PyBoyFeatureDisabledError(PyBoyException): """ Exception raised when the user requests a feature that has been disabled. """ pass
Ancestors
- PyBoyException
- builtins.Exception
- builtins.BaseException
class AccessError
-
Base class that replaces an optional feature. Whenever this object is accessed, it raises a predefined exception. I.e. on missing dependencies etc.
Expand source code
class AccessError: """ Base class that replaces an optional feature. Whenever this object is accessed, it raises a predefined exception. I.e. on missing dependencies etc. """ _exception_type = PyBoyException _exception_message = "Access Error" def __bool__(self): return False def __getattribute__(self, name): if name in ("_exception_type", "_exception_message"): return super().__getattribute__(name) raise self._exception_type(self._exception_message) def __setattribute__(self, *args): raise self._exception_type(self._exception_message) def __getitem__(self, *args): raise self._exception_type(self._exception_message) def __setitem__(self, *args): raise self._exception_type(self._exception_message)
Subclasses
class PillowImportError
-
Exception raised when the Pillow library is not found.
Expand source code
class PillowImportError(AccessError): """ Exception raised when the Pillow library is not found. """ _exception_type = PyBoyDependencyError _exception_message = "Missing depencency Pillow!"
Ancestors
class SoundEnabledError
-
Exception raised when the user requests a feature in the sound module that has been disabled.
Expand source code
class SoundEnabledError(AccessError): """ Exception raised when the user requests a feature in the sound module that has been disabled. """ _exception_type = PyBoyFeatureDisabledError _exception_message = "Sound is not enabled!"
Ancestors