Source code for pyboy.utils

#
# License: See LICENSE.md file
# GitHub: https://github.com/Baekalfen/PyBoy
#

__all__ = [
    "WindowEvent",
    "dec_to_bcd",
    "bcd_to_dec",
    "PyBoyException",
    "PyBoyInternalError",
    "PyBoyAssertException",
    "PyBoyOutOfBoundsException",
    "PyBoyNotImplementedException",
    "PyBoyInvalidInputException",
    "PyBoyInvalidOperationException",
    "PyBoyDependencyError",
    "PyBoyFeatureDisabledError",
    "AccessError",
    "PillowImportError",
    "SoundEnabledError",
]

STATE_VERSION = 29

INTR_VBLANK, INTR_LCDC, INTR_TIMER, INTR_SERIAL, INTR_HIGHTOLOW = [1 << x for x in range(5)]
OPCODE_BRK = 0xDB
FRAME_CYCLES = 70224
CLOCK_RATE = 4_194_304
MAX_CYCLES = 1 << 31


[docs] class PyBoyException(Exception): """ Custom exception class for PyBoy-related errors. This exception is raised for errors specific to the PyBoy emulator. """ pass
[docs] class PyBoyInternalError(PyBoyException): """ Exception raised for internal errors in the PyBoy emulator. This exception is used to indicate errors that occur within the PyBoy emulator that are not expected to be encountered by the end user. """ pass
[docs] class PyBoyAssertException(PyBoyException): """ Exception is used to indicate assertion errors that occur within the PyBoy emulator. """ pass
[docs] class PyBoyOutOfBoundsException(PyBoyException): """ Exception raised for errors when an operation exceeds array or integer bounds in PyBoy. """ pass
[docs] class PyBoyNotImplementedException(PyBoyException): """ Exception raised for methods that are not yet implemented in a base class. """ pass
[docs] class PyBoyInvalidInputException(PyBoyException): """ Exception is used to indicate that an invalid input has been provided to a PyBoy function or method. """ pass
[docs] class PyBoyInvalidOperationException(PyBoyException): """ Exception raised when the user requests an invalid operation, which cannot be performed. """ pass
[docs] class PyBoyDependencyError(PyBoyException): """ Exception raised for errors related to missing dependencies in PyBoy. """ pass
[docs] class PyBoyFeatureDisabledError(PyBoyException): """ Exception raised when the user requests a feature that has been disabled. """ pass
[docs] class AccessError(PyBoyException): """ Base class that replaces an optional feature. Whenever this object is accessed, it raises a predefined exception. I.e. on missing dependencies etc. """ _exception_type = PyBoyException _exception_message = "Access Error" def __bool__(self): return False def __getattribute__(self, name): if name in ("_exception_type", "_exception_message"): return super().__getattribute__(name) raise self._exception_type(self._exception_message) def __setattribute__(self, *args): raise self._exception_type(self._exception_message) def __getitem__(self, *args): raise self._exception_type(self._exception_message) def __setitem__(self, *args): raise self._exception_type(self._exception_message)
[docs] class PillowImportError(AccessError, PyBoyDependencyError): """ Exception raised when the Pillow library is not found. """ _exception_type = PyBoyDependencyError _exception_message = "Missing dependency Pillow!"
[docs] class SoundEnabledError(AccessError, PyBoyFeatureDisabledError): """ Compatibility exception for disabled sound access. Current sound accessors raise `PyBoyFeatureDisabledError`. """ _exception_type = PyBoyFeatureDisabledError _exception_message = "Sound is not enabled!"
try: from cython import compiled cython_compiled = compiled except ImportError: cython_compiled = False ############################################################## # Buffer classes class IntIOInterface: def __init__(self, buf): pass def write(self, byte): raise PyBoyNotImplementedException("Not implemented!") def write_64bit(self, value): self.write(value & 0xFF) self.write((value >> 8) & 0xFF) self.write((value >> 16) & 0xFF) self.write((value >> 24) & 0xFF) self.write((value >> 32) & 0xFF) self.write((value >> 40) & 0xFF) self.write((value >> 48) & 0xFF) self.write((value >> 56) & 0xFF) def read_64bit(self): a = self.read() b = self.read() c = self.read() d = self.read() e = self.read() f = self.read() g = self.read() h = self.read() return a | (b << 8) | (c << 16) | (d << 24) | (e << 32) | (f << 40) | (g << 48) | (h << 56) def write_32bit(self, value): self.write(value & 0xFF) self.write((value >> 8) & 0xFF) self.write((value >> 16) & 0xFF) self.write((value >> 24) & 0xFF) def read_32bit(self): a = self.read() b = self.read() c = self.read() d = self.read() return int(a | (b << 8) | (c << 16) | (d << 24)) def write_16bit(self, value): self.write(value & 0xFF) self.write((value >> 8) & 0xFF) def read_16bit(self): a = self.read() b = self.read() return int(a | (b << 8)) def read(self): raise PyBoyNotImplementedException("Not implemented!") def seek(self, pos): raise PyBoyNotImplementedException("Not implemented!") def flush(self): raise PyBoyNotImplementedException("Not implemented!") def new(self): raise PyBoyNotImplementedException("Not implemented!") def commit(self): raise PyBoyNotImplementedException("Not implemented!") def seek_frame(self, _): raise PyBoyNotImplementedException("Not implemented!") def tell(self): raise PyBoyNotImplementedException("Not implemented!") class IntIOWrapper(IntIOInterface): """ Wraps a file-like object to allow writing integers to it. This allows for higher performance, when writing to a memory map in rewind. """ def __init__(self, buf): self.buffer = buf def write(self, byte): if not isinstance(byte, int): raise PyBoyAssertException("Input has to be of type 'int'") if not (0 <= byte <= 0xFF): raise PyBoyOutOfBoundsException("Input has to be positive and less than or equal to 255") return self.buffer.write(byte.to_bytes(1, "little")) def read(self): data = self.buffer.read(1) if not (len(data) == 1): raise PyBoyAssertException("No data") return ord(data) def seek(self, pos): self.buffer.seek(pos) def flush(self): self.buffer.flush() def tell(self): return self.buffer.tell() ############################################################## # Misc if not cython_compiled: exec( """ from math import ceil def double_to_uint64_ceil(val): return ceil(val) import array def malloc(n): return array.array('B', [0]*(n)) def free(buffer): del(buffer) """ ) else: exec(""" def malloc(n): raise PyBoyInternalError("Called Python version of malloc from Cython! Should be cimported") def free(buffer): raise PyBoyInternalError("Called Python version of free from Cython! Should be cimported") """) ############################################################## # Window Events # Temporarily placed here to not be exposed on public API
[docs] class WindowEvent: """ Namespace of integer constants representing supported input and emulator events. Pass one of these constants to `PyBoy.send_input`: ```python >>> from pyboy.utils import WindowEvent >>> pyboy.send_input(WindowEvent.PAUSE) ``` Just for button presses, it might be easier to use: `pyboy.PyBoy.button`, `pyboy.PyBoy.button_press` and `pyboy.PyBoy.button_release`. See :ref:`WindowEvent options <window-event-options>` for the complete list of supported events. """ # ONLY ADD NEW EVENTS AT THE END OF THE LIST! # Otherwise, it will break replays, which depend on the id of the event ( QUIT, PRESS_ARROW_UP, PRESS_ARROW_DOWN, PRESS_ARROW_RIGHT, PRESS_ARROW_LEFT, PRESS_BUTTON_A, PRESS_BUTTON_B, PRESS_BUTTON_SELECT, PRESS_BUTTON_START, RELEASE_ARROW_UP, RELEASE_ARROW_DOWN, RELEASE_ARROW_RIGHT, RELEASE_ARROW_LEFT, RELEASE_BUTTON_A, RELEASE_BUTTON_B, RELEASE_BUTTON_SELECT, RELEASE_BUTTON_START, _INTERNAL_TOGGLE_DEBUG, PRESS_SPEED_UP, RELEASE_SPEED_UP, STATE_SAVE, STATE_LOAD, PASS, SCREEN_RECORDING_TOGGLE, PAUSE, UNPAUSE, PAUSE_TOGGLE, PRESS_REWIND_BACK, PRESS_REWIND_FORWARD, RELEASE_REWIND_BACK, RELEASE_REWIND_FORWARD, WINDOW_FOCUS, WINDOW_UNFOCUS, _INTERNAL_RENDERER_FLUSH, _INTERNAL_MOUSE, _INTERNAL_MARK_TILE, SCREENSHOT_RECORD, DEBUG_MEMORY_SCROLL_DOWN, DEBUG_MEMORY_SCROLL_UP, MOD_SHIFT_ON, MOD_SHIFT_OFF, FULL_SCREEN_TOGGLE, CYCLE_PALETTE, SCREEN_RECORDING_TOGGLE_MP4, DEBUG_GAME_AREA_TOGGLE, ) = range(45) def __init__(self, event): self.__event = event def __eq__(self, other): if isinstance(other, WindowEvent): return self.__event == other.__event elif isinstance(other, int): return self.__event == other return NotImplemented def __int__(self): return self.__event def __str__(self): return ( "QUIT", "PRESS_ARROW_UP", "PRESS_ARROW_DOWN", "PRESS_ARROW_RIGHT", "PRESS_ARROW_LEFT", "PRESS_BUTTON_A", "PRESS_BUTTON_B", "PRESS_BUTTON_SELECT", "PRESS_BUTTON_START", "RELEASE_ARROW_UP", "RELEASE_ARROW_DOWN", "RELEASE_ARROW_RIGHT", "RELEASE_ARROW_LEFT", "RELEASE_BUTTON_A", "RELEASE_BUTTON_B", "RELEASE_BUTTON_SELECT", "RELEASE_BUTTON_START", "_INTERNAL_TOGGLE_DEBUG", "PRESS_SPEED_UP", "RELEASE_SPEED_UP", "STATE_SAVE", "STATE_LOAD", "PASS", "SCREEN_RECORDING_TOGGLE", "PAUSE", "UNPAUSE", "PAUSE_TOGGLE", "PRESS_REWIND_BACK", "PRESS_REWIND_FORWARD", "RELEASE_REWIND_BACK", "RELEASE_REWIND_FORWARD", "WINDOW_FOCUS", "WINDOW_UNFOCUS", "_INTERNAL_RENDERER_FLUSH", "_INTERNAL_MOUSE", "_INTERNAL_MARK_TILE", "SCREENSHOT_RECORD", "DEBUG_MEMORY_SCROLL_DOWN", "DEBUG_MEMORY_SCROLL_UP", "MOD_SHIFT_ON", "MOD_SHIFT_OFF", "FULL_SCREEN_TOGGLE", "CYCLE_PALETTE", "SCREEN_RECORDING_TOGGLE_MP4", "DEBUG_GAME_AREA_TOGGLE", )[self.__event]
class WindowEventMouse(WindowEvent): def __init__( self, *args, window_id=-1, mouse_x=-1, mouse_y=-1, mouse_scroll_x=-1, mouse_scroll_y=-1, mouse_button=-1 ): super().__init__(*args) self.window_id = window_id self.mouse_x = mouse_x self.mouse_y = mouse_y self.mouse_scroll_x = mouse_scroll_x self.mouse_scroll_y = mouse_scroll_y self.mouse_button = mouse_button def _dec_to_bcd(bytes): bcd_result = [] for b in bytes: tens = (b // 10) << 4 ones = b % 10 bcd_result.append(tens | ones) return bcd_result def _bcd_to_dec(bytes): dec_results = [] for b in bytes: tens = (b >> 4) * 10 ones = b & 0x0F dec_results.append(tens + ones) return dec_results
[docs] def dec_to_bcd(value, byte_width=1, byteorder="little"): """ Converts a decimal value to Binary Coded Decimal (BCD). Args: value (int): The integer value to convert. byte_width (int): The number of bytes to consider for each value. byteorder (str): The endian type to use. This is only used for 16-bit values and higher. See [int.from_bytes](https://docs.python.org/3/library/stdtypes.html#int.from_bytes) for more details. Example: ```python >>> from pyboy.utils import dec_to_bcd >>> f"{dec_to_bcd(30):08b}" '00110000' >>> f"{dec_to_bcd(32):08b}" '00110010' ``` Returns: int: The BCD equivalent of the decimal value. """ bcd_result = [] for _ in range(byte_width): tens = ((value % 100) // 10) << 4 units = value % 10 bcd_byte = (tens | units) & 0xFF bcd_result.append(bcd_byte) value //= 100 return int.from_bytes(bcd_result, byteorder)
[docs] def bcd_to_dec(value, byte_width=1, byteorder="little"): """ Converts a Binary Coded Decimal (BCD) value to decimal. Args: value (int): The BCD value to convert. byte_width (int): The number of bytes to consider for each value. byteorder (str): The endian type to use. This is only used for 16-bit values and higher. See [int.to_bytes](https://docs.python.org/3/library/stdtypes.html#int.to_bytes) for more details. Example: ```python >>> from pyboy.utils import bcd_to_dec >>> bcd_to_dec(0b00110000) 30 >>> bcd_to_dec(0b00110010) 32 ``` Returns: int: The decimal equivalent of the BCD value. """ decimal_value = 0 multiplier = 1 bcd_bytes = value.to_bytes(byte_width, byteorder) for bcd_byte in bcd_bytes: decimal_value += ((bcd_byte >> 4) * 10 + (bcd_byte & 0x0F)) * multiplier multiplier *= 100 return decimal_value